Knowing what this series of articles have to offer, I’m sure you want to dive in and get into designing you world. I don’t blame you as designing a world is a lot of fun. Just for Map Making, there are 20 articles that will take you along the journey of making your world. Before we can get started, we need to go over preliminary information.
This article goes over some basics about our planet. To understand our plant helps us design our own world for our stories.
Welcome to another edition of the Worldbuilding series. I want to first want to apologize that it has taken me nearly a month to get this out. I am dealing with doctors and working on my disability and that always takes priority over anything else I’m doing right now. I am hoping to try to make up for it this month, but we’ll see what happens.
We have finally come to mountains. The long awaited mountains. Mountains are extremely important for when we make our map, yet we have designed a great many other things first. Most worldbuilding resources will tell you to start with mountains, and for good reason you should. However, in this tutorial we didn’t ask we needed to get many things out of the way. Think of it as a puzzle. Before you can get the main image of what the puzzle creates, you have to start with the border pieces.
Knowing what this series of articles have to offer, I’m sure you want to dive in and get into designing you world. I don’t blame you as designing a world is a lot of fun. But before we can do that, the first few articles goes over preliminary information.
Many people approach worldbuilding as randomly placing objects where ever they look good and giving no more thought than that. There is a logical pattern that must be followed in how our world is built and the best way to understand that is to look at our own planet.