Tag Archive for volcano

Worldbuilding #10a – River Sediment and Floodplains

WorldAs I mentioned, there are a lot to rivers. You can simply draw a squiggly line from point A to point B and call it a day, but if you really want to understand the how and why of a river, especially if you are seeking an accurate story, then we need to go into finer detail of rivers.

In reading this, you may ask why do we need to go into so much detail about rivers. Often times in narrative, rivers are treated as water inside a ditch. It’s more complicated that that. In knowing how rivers work, may change elements of your story.

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Worldbuilding #7 – Deserts

WB IconTime for another thrilling edition of my Worldbuilding series. Thanks to the reddit community, my series has picked up in popularity. In the last week, I’ve had over 300 views, which is over double what I had the prior month. I plan to produce these articles a little more often.

Most sources I see for worldbuilding recommend designing your tectonic plates first then your continents, followed by mountains. Or, your continents first, then your mountains. I go in a different direction, doing deserts before mountains and in this article, I will explain why.

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Worldbuilding #5 — Ocean Depth and Land texture

Welcome back the the world building series. In our last episode we defined our land, and by extension our oceans. We even filled in the colour. Now we take our colour to the next level by adding in ocean depth and Land texture. The ocean depth is more for a visual effect to make it look interesting, but the land texture will be vital for the rest of the tutorial.

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