Tag Archive for Video game

Worldbuilding #3 – Continents

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Welcome to the third edition of the Worldbuilding series. Also, Happy Earth Day. Funny how things fall into place.

So far with this series we’ve talked about our planet and tools we’ll use. Unfortunately, we have one more tool to discuss today, however, there is the nice added benefit of starting to build your world.

After reading this and following the directions, you’ll have an outline of your continents. Exciting stuff.

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Worldbuilding #1 – Earth

worldbuilding logo2Knowing what this series of articles have to offer, I’m sure you want to dive in and get into designing you world. I don’t blame you as designing a world is a lot of fun. Just for Map Making, there are 20 articles that will take you along the journey of making your world. Before we can get started, we need to go over preliminary information.

This article goes over some basics about our planet. To understand our plant helps us design our own world for our stories.

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Character and Plot Assassination — Oblivion

When I heard a film was being made called Oblivion, then nerd in me thought it was going to be an Elder Scrolls film. I was a bit disappointed and a bit relieved. I recently watched this film and was again blown away by Tom Cruise.

As I’ve mentioned in my Jack Reacher review, I am not a big fan of the man Tom Cruise but am a huge fan of the actor. Very few films have I not liked with him as an actor. This film is no exception.

What I like about this film is several things. First is that there are many hints of there being deception in all of this right from the beginning. But it is not being drilled into you as, “It’s so obvious there is something happening you idiot”, but a subconscious thought of “something seems off, but I don’t know what”. I think this called into question of some of the panning in America that often times, as with a lot of sci-fi, it required viewers to think. Many people disliked the Matrix films for the same reasons.

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Hubris & Hemingway Code — A-to-Z Blog Challenge, Literary Terms

HHere we are on H, which gives us something easier in a week of complicated letters. But don’t worry, from here on out, we’ll get tougher letters. Wait…when I said don’t worry, I meant the opposite. Worry, panic if you have to.

Today we are doing Hubris and Hemingway Code.

As always, please post below, tell me what you think, and if I get something wrong, kindly tell me. I’m a big man*, I can take it.

*big man in a figurative way

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Follow-up to Authors Kill Suspension of Disbelief by K.M. Weiland

I read an interesting article from K.M. Weiland about Authors killing the Suspension of Disbelief.  It is a great article, and has a video too if you don’t want to read (it’s a transcript of the video).

double-dragon-game-in-movie

The Nostalgia Critic suggested the universe should have exploded

The basic jist of it, is writers will often time have little inside jokes in their stories as a wink to the readers, which is OK to do, but sometimes go too far and taking us back to reality.  Not just books, but all forms of media.  Sometimes it can be done well, such as Metal Gear Solid telling you to look for the codec frequency on the back the CD case, and sometimes it can be done badly, just like in the Double Dragon movie where we see the Double Dragon arcade game.

 

 

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Worldbuilding #3 — Continents

Welcome to the third edition of the Worldbuilding series. I’m sorry I can get these out soon enough. I want to, but a lot goes into making these. Now I know the first two were kind of boring, that it was all informational and not about actually creating. Now we get to the fun stuff.

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Worldbuilding #1 — Earth

Knowing what this series of articles have to offer, I’m sure you want to dive in and get into designing you world. I don’t blame you as designing a world is a lot of fun. But before we can do that, the first few articles goes over preliminary information.

Many people approach worldbuilding as randomly placing objects where ever they look good and giving no more thought than that. There is a logical pattern that must be followed in how our world is built and the best way to understand that is to look at our own planet.

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Worldbuilding — Introduction

I will soon start writing a fantasy series and started trying to picture the world where my story takes place, but was having difficulty. I decided that I would try to draw it out, but I lacked the ability to draw and even if I try to fake it, I didn’t know how to make my land appear organic and nearly random. While there are many tools out there to help out with that, most of them cost money.

Money is a funny thing for us writers. Generally our primary focus when it comes to spending money is on professional editing, cover design, and any tools that help us release a book. So making a map of our world and designing further elements that may not be in our initial story is frivolous. It is nice to have a map, but not crucial. But wouldn’t you like one anyways?

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A Writers VG Review: Batman Arkham Asylum/City

Thanks to humblebundle.com, I recently got to play Batman: Arkham Asylum and Batman: Arkham City.  I thoroughly enjoyed the games.  I just got done playing SWTOR for over 1 1/2 years and I really needed to get back to my roots.

I will admit now that I am not a DC fan.  Most of the characters I don’t really like.  I am more of a Marvel fan.  I’m sure there are some fanboys out there that will not like me for saying that, but Marvel Universe makes more sense to me.  Of the DC Universe, I sort of like Green Lantern, but I did have a love for Batman.  I will go over my discussion of Batman in a separate article. Read more

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