Knowing what this series of articles have to offer, I’m sure you want to dive in and get into designing you world. I don’t blame you as designing a world is a lot of fun. Just for Map Making, there are 20 articles that will take you along the journey of making your world. Before we can get started, we need to go over preliminary information.
This article goes over some basics about our planet. To understand our plant helps us design our own world for our stories.
Welcome to another edition of the Worldbuilding series. In our last article, I taught you how to put mountains on your map. I also gave you some thoughts about how mountains are formed and the different kinds there are. Today, we take the simple 2D mountains on your map and give them some texture, to give more of a 3D look.
Like all tutorials, I am going to show you the basic technique I used and it is up to you how you want to use it to create your maps. You may decide you want to use different colours or even have more than 2 types of mountains. With your imagination and my tutorials, the possibilities are endless.
We have finally come to mountains. The long awaited mountains. Mountains are extremely important for when we make our map, yet we have designed a great many other things first. Most worldbuilding resources will tell you to start with mountains, and for good reason you should. However, in this tutorial we didn’t ask we needed to get many things out of the way. Think of it as a puzzle. Before you can get the main image of what the puzzle creates, you have to start with the border pieces.
Time for another thrilling edition of my Worldbuilding series. Thanks to the reddit community, my series has picked up in popularity. In the last week, I’ve had over 300 views, which is over double what I had the prior month. I plan to produce these articles a little more often.
Most sources I see for worldbuilding recommend designing your tectonic plates first then your continents, followed by mountains. Or, your continents first, then your mountains. I go in a different direction, doing deserts before mountains and in this article, I will explain why.
Knowing what this series of articles have to offer, I’m sure you want to dive in and get into designing you world. I don’t blame you as designing a world is a lot of fun. But before we can do that, the first few articles goes over preliminary information.
Many people approach worldbuilding as randomly placing objects where ever they look good and giving no more thought than that. There is a logical pattern that must be followed in how our world is built and the best way to understand that is to look at our own planet.
I will soon start writing a fantasy series and started trying to picture the world where my story takes place, but was having difficulty. I decided that I would try to draw it out, but I lacked the ability to draw and even if I try to fake it, I didn’t know how to make my land appear organic and nearly random. While there are many tools out there to help out with that, most of them cost money.
Money is a funny thing for us writers. Generally our primary focus when it comes to spending money is on professional editing, cover design, and any tools that help us release a book. So making a map of our world and designing further elements that may not be in our initial story is frivolous. It is nice to have a map, but not crucial. But wouldn’t you like one anyways?