Tag Archive for story

Profiling Personalities

Given my IWSG post this month, I am working diligently towards a goal of sustaining myself. Not just because I want to be self-reliant, but because I have to be. I’m sure another place would open up to me and I can move and live there for a spell, but I don’t want to keep doing that. As they say, Need is the Mother of Invention.

Look at the name of the ship. From Red vs Blue.

I want to chronicle my journey as it pertains to writing. This blog is a major part of me, and all of you who visit my site have made it what it is. This year I expect to get to 50k views. So it’s only fitting that I keep everyone up to date.

However, this is a Writing Education blog, so I will try to throw some education in, for good measure.

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Worldbuilding 14.6 – Iron

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Now we come to the last two Metals of Antiquity, and perhaps fitting, the two most important metals from the ancient age that had the greatest effect on mankind. While certain up for debate on which metal is the most important of the two, today we will discuss Iron.

Iron helped shaped mankind throughout history and much of what we see today in the modern world comes from this special metal, and certainly the alloy of Steel. While we will briefly discuss Steel, this article will go into greater detail about Iron itself and why you should give strong consideration to the metal when you design your world.

I apologize ahead of time, given the importance of Iron for human development, this article is quite long.

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Worldbuilding 14.3 – Mercury

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Welcome to first Worldbuilding article of 2016, where we start things off with Mercury. Mercury has a rather… interesting, and partially horrific, history that remains relatively unknown today due to discontinued use of the element. This is largely due to the negative effects it has on our bodies, but this was only known in the last few hundred years, yet its history dates back to the ancient world.

The first part of 2016 will be covering the Metals of Antiquity. I have already covered Copper and Silver, with Mercury being one of 7 known metals known of until the 1700’s. All Metals of Antiquity is important for you to know when it comes to Worldbuilding, especially fantasy writers, thought it might be possible that without it, the world might not have been all that different.

 

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Worldbuilding 14.2 – Silver

Today is a new day for a Worldbuilding article. It takes me several days to produce one of these articles, as I do a lot of research into them, to which I am glad to do. There is a lot of satisfaction when I can bring it all together, and enjoy the feedback, especially on reddit.

Today we discuss Silver. Silver is part of the 7 Metals of Antiquity, which are the known metals of the world until the 1800’s. I plan to cover each of these as they are the most likely metals to show up in your world, especially for fantasy writers.

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Worldbuilding #15 – Concrete

So far we’ve discussed metals for the worldbuilding series, today we take a sidestep and look at another element important to our society, Concrete.

It’s hard to go anywhere today and not see some form of concrete, whether in building, roads, bridges, or a vast variety of other things. Like metal, it has been one of the key elements that has shaped our modern society, starting nearly 300 years ago. However, it is not a new concept and has been around since prehistoric times.

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Worldbuilding #14.1 – Copper

Welcome to the second article of my new Worldbuilding series. Today we discuss one of the most important metals: Copper. Copper is really the unsung hero when it comes to metals. While noted for its use when there were only a few known metals in the world, it soon fell out of favor over time, only for it to resurface and the is metal responsible for the modern age of electronics. However, it is not just electronics that make Copper so valuable, but how it reacts to water as well.

Of all metals, Copper has an interesting history and understanding that will definitely help you in understanding its place within your universe.

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Worldbuilding #14 – Metals

Welcome to the first article of my new Worldbuilding series. This, in many ways, is a sequel to my previous Worldbuilding series. Unlike the last one, which focused on Geography and Map Making, this series will cover everything else that goes into Worldbuilding. The goal with this is to be able to answer questions that many other Worldbuilding sources will ask you. This series will help educate you on a variety of topics that are important to designing your world that you likely never thought about before.

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Literary Terms – Catastrophe

large_open_bookHere’s a word we often hear. But do you know what it means? Most people would say something really bad, and they’d be right, but like most definitions, there is more to it than that. It has another meaning rich with history and today we will explore that to help us understand what a catastrophe is when we write, and how it can be both a positive and negative thing.

 

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Literary Terms – Anti-Climax

large_open_bookWelcome to another Literary Term. Many of my terms are things you haven’t heard of before, but once in awhile, they are terms that you have heard, or at least should have heard.

Anti-climax is a great words that describes a great plot device that, like a magic trick, you have to be careful in its execution. A poor execution can lead to a lot of angry viewers.

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