A to Z Blog Challenge is here again, and this year I’ve decided to participate. I’ve done it a few years back and I’m glad to do it again. So click the more button down below to see what my theme will be.
Tag Archive for Challenge
Today we talk about a giant in the metal world that is often unseen, but you feel its awesome potential anywhere and everywhere you go in this world. We are talking about Tin. It is a powerful element that is responsible for the Bronze Age and help in applications you wouldn’t think possible.
In this article, as we do another Metal of Antiquity, we’ll discuss all of that and more, looking at its importance in our world, its history, and why you need to consider it when making your world, whether a fantasy setting or a futuristic science fiction tale.
Welcome to another edition of the Madness Worldbuilding series. Starting with 2016, we are finishing up the Metals of Antiquity, the first set of metals known to the world since Ancient times and remained the only known metals until the 1700’s. Today we look at a really important metal: Lead.
Unlike all the metals we’ve reviewed so far, this one has had continuous use since it was founded. Even today, we use or touch something that has Lead in it. This is an important metal for you to consider for your book, even though it is a common metal, it has many uses worth noting.
Welcome to first Worldbuilding article of 2016, where we start things off with Mercury. Mercury has a rather… interesting, and partially horrific, history that remains relatively unknown today due to discontinued use of the element. This is largely due to the negative effects it has on our bodies, but this was only known in the last few hundred years, yet its history dates back to the ancient world.
The first part of 2016 will be covering the Metals of Antiquity. I have already covered Copper and Silver, with Mercury being one of 7 known metals known of until the 1700’s. All Metals of Antiquity is important for you to know when it comes to Worldbuilding, especially fantasy writers, thought it might be possible that without it, the world might not have been all that different.
This is a rather unique Literary term article, as it will make use of two terms rather than one. The reason is that both borrow from the same source but then divide from there. Rather than repeating information again, I will simply discuss both in this article.
Today we are tacking Basking in Reflected Glory (BIRG) and Cutting Off Reflected Failure (CORF).
When I originally did this article, I had given a great deal of research to this. Since that time, I have learned more as a writer and expand this article further.
Today is a new day for a Worldbuilding article. It takes me several days to produce one of these articles, as I do a lot of research into them, to which I am glad to do. There is a lot of satisfaction when I can bring it all together, and enjoy the feedback, especially on reddit.
Today we discuss Silver. Silver is part of the 7 Metals of Antiquity, which are the known metals of the world until the 1800’s. I plan to cover each of these as they are the most likely metals to show up in your world, especially for fantasy writers.
So far we’ve discussed metals for the worldbuilding series, today we take a sidestep and look at another element important to our society, Concrete.
It’s hard to go anywhere today and not see some form of concrete, whether in building, roads, bridges, or a vast variety of other things. Like metal, it has been one of the key elements that has shaped our modern society, starting nearly 300 years ago. However, it is not a new concept and has been around since prehistoric times.
Welcome to the first article of my new Worldbuilding series. This, in many ways, is a sequel to my previous Worldbuilding series. Unlike the last one, which focused on Geography and Map Making, this series will cover everything else that goes into Worldbuilding. The goal with this is to be able to answer questions that many other Worldbuilding sources will ask you. This series will help educate you on a variety of topics that are important to designing your world that you likely never thought about before.