Tag Archive for beaches

Worldbuilding #7 – Deserts

WB IconTime for another thrilling edition of my Worldbuilding series. Thanks to the reddit community, my series has picked up in popularity. In the last week, I’ve had over 300 views, which is over double what I had the prior month. I plan to produce these articles a little more often.

Most sources I see for worldbuilding recommend designing your tectonic plates first then your continents, followed by mountains. Or, your continents first, then your mountains. I go in a different direction, doing deserts before mountains and in this article, I will explain why.

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Worldbuilding #6b – Shallow Water Advanced

WB IconWelcome to another edition of the Worldbuilding series. This is my 10th official article. I don’t consider Fixing a Mistake to be an official article as it only applies to those who have been following along since I first started this, and any new comer, it won’t apply to them.

This article is finish up series 6 of the Map Making phase, showing you advanced techniques for doing Shallow Water. If you did Advanced Beaches, this will come very easy for you.

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Worldbuilding #6a – Advanced Beaches

WB IconWelcome to another article of my Worldbuilding series. Before we go into designing what the rest of the land looks like, with mountains, rivers, deserts, and forests; I am going to show you advance techniques for doing beaches.

In our last article, we did a uniform design for our beaches. Beaches are anything but uniform. Some areas have a big beach and some areas have a small beach. Today, I will show you a technique that will enable us to capture an organic feel for a beach for our land.

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Worldbuilding #6 – Beaches and Shallow Water

tools of the tradeWelcome to another edition of the worldbuilding series. Today we tackle Beaches and Shallow Water. Now that we have shaped what our land looks like and what the deep water of the ocean looks like, we can now start shaping our world.

This will be a two part article, where I will show you a basic technique that is more uniform and then show you another technique that is a bit more dynamic.

I do apologize for not doing an article in the month of April due to the A to Z challenge being more work than I had expected.

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