Worldbuilding #9a – Advanced Forests

WB IconI want to apologize again. I wanted to get more articles done for my Worldbuilding series, and it is now the end of the month. I started a kickstarter (now pubslush) campaign to try to get the funds together to write my new series. This took more time and energy than I anticipated. However, if you get a chance, take a look at the campaign, there are maps available that you can purchase, designed by me. A variety of sizes. Any maps I don’t sell at the end of my KS, will be available to purchase on my site. KS maps are at a discount, so if you want to buy maps from me, I would do it through KS.

Help Keep This Site Running

This site is a great achievement for me, but due to being unable to work, I may not be able to keep this site running. With your help, I might be able to.

I need $125 by October 30th, 2017. Anything you can give will help.

So far in our Forest tutorial, we made what look like cheap 8-Bit Nintendo forests. I was very proud of that when I first learned to do that, until I found a way to “knock it up a notch”… “bam”.

This will be a short tutorial, but takes quite a few steps. I will show you how to do this with one layer and you can this apply it to the others you have. This will require the use of a program called TreeThing. It runs on Java and I can only confirm it works on a PC, so Mac and Linux users, you may need to apply extra steps to do this.

1. Create a New Layer

If you are like me, I created my Dark and Black forests within my light forest. However, on my test map, I did create a black forest by itself. If you created Dark and Black in your light, then you only need one layer. If you have any Dark or Black isolated, you need to create a new layer for those layers.

a. Put this layer on top of all the forest layers
b. Name: L. Forest Tree
c. Go to Image -> Resize
d. Write down your Width and Height

For me, W: 4000; H: 2000

2. Go to Light Forest Layer
a. Use Magic Wand and click open area
b. Invert selection

Only your light forest is selected

c. Ctrl+C (or Edit->Copy)
d. File -> New
e. Set your Width and Heart to the values you wrote down.
f. In the new file, Paste your forest in (or Edit->Paste)
g. Invert selection, all the white should be selected. If not, then use magic wand and select the white space.
h. Press DELETE

Now all you see is checkered negative space and your green forests.

i. Save file as a *.png. Name it Tree Template. Put it somewhere where you can find it.

3. Open up TreeThing.jar
a. Depending on how big this is, might take some time to load.
b. You will see trees generated only where your forest is located.
c. In Brush Size, set figures to 15; 15; 5.
d. Right to the Generate button, make sure only the first button is pressed. If you hover your mouse, it will read as: View Brush Layer
e. Do File->Save Visible Layer
f. Name it tree

4. In, go to File->Open
a. Open tree.png
b. Ctrl+A (or Edit->Select All), then Copy
c. Go to the file where you pasted your forest the first time.
d. Create New Layer
e. Paste in the Trees
f. If you are asked to expand or keep canvas size, choose keep canvas size.
g. It will be offset just a little bit, using your mouse, hold down left mouse button and move it around. It won’t be a precise fit, there will be some trees overlapping. Try to align the bottom as best as you can. Look at different forests to get the exact fit you want.
h. Once satisfied, Select All of Layer 2 and Copy.

5. Go back to your Worldbuilding project.
a. Make sure everything is deselected.
b. Go to L. Forest Trees
c. Paste in the trees
d. Do minor adjustments here, don’t worry about overlapping of land features, we’ll delete this at a later time.

Now you have brush tree shapes where your forests are that are custom to where you put your forest.

Now, if you have any forests that are isolated for Dark and Black, go to the new layers you created for them, and do the same thing over again, only selecting what is isolated.

As far as TreeThing, look at the manual on the site, and play around with some settings. Try not to save all layers, as it will save the ones you turn off, and it can take the application a bit of time to save all of those layers separately, depending on your computer and size of the file.

Now, when you load up your tree template.png and just see a box of trees, then you likely failed at deleting the white space.

As always, please let me know what you think. If you have questions, thoughts, comments, I would love to hear them. I would love to see what the rest of you are working on.

Also, if you like my maps and want one for yourself, check out my Kickstarter. If you want to help with my Kickstarter, pass it to your friends and family on social media websites.

Worldbuilding 9b

Basic Forests

Help Keep This Site Running

This site is a great achievement for me, but due to being unable to work, I may not be able to keep this site running. With your help, I might be able to.

I need $125 by October 30th, 2017. Anything you can give will help.

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