IWSG – Last Minute Update

So this is a super quick post, primarily because I don’t want to lose my place on the IWSG list. For some reason that is important to me.

I’ve been super busy as of late, spending a lot of time working on my course. I meant to do this long ago, but as you know, things happen. My computer crashed on me. Thankfully, my computer setup is designed that if I do crash, I don’t lose that much. Some stuff was lost. My computer has 3 drives, and the OS drive (or C:\) is only 32GB. Then I have a drive for programs and storage.

I hope next month to announce my actual course, and maybe have a coupon for my readers. It looks like I won’t do another Worldbuilding article until next year. That really pains me, as I have so much I want to write about, but this course takes priority.

I am happy that despite only having one article last month, I still got over 900 views. It’s good to know my website is still relevant even when I am very busy. When one has very little in life, the smallest things are the biggest achievements.

IWSG – Know Thyself (& Movie List)

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In the Matrix Trilogy, Neo was not ready to know the truth until he understood one important thing… himself. In many ways this was foreshadowed above the Oracles door with the sign that read, “Temet Nosce.”

We are writers. We take the world and remold it into our stories. We take world events or established stories, and recraft them. Even if the story is entirely original, some aspect of life can be gleamed from your work. Especially that of your characters. Readers need to be able to see themselves and those they know in the characters we write… but how do we do that?

The answer is simple: Profiling.

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#IWSG – Worldbuilding 40k

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I had hoped to write to you today, to celebrate my blog receiving 40,000 views since March 2014. As of publishing this, I’m at 39,777. Very close. I’m hoping with doing both my IWSG article and my newest Worldbuilding article on Gold will get me there today.

Seems like every time I do a IWSG article, I am announcing some big change. With my life these days, there are times where it is exciting, and times where it is very scary. However, change is inevitable, and the best we can do is face it head on.

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Worldbuilding 14.6 – Iron


Now we come to the last two Metals of Antiquity, and perhaps fitting, the two most important metals from the ancient age that had the greatest effect on mankind. While certain up for debate on which metal is the most important of the two, today we will discuss Iron.

Iron helped shaped mankind throughout history and much of what we see today in the modern world comes from this special metal, and certainly the alloy of Steel. While we will briefly discuss Steel, this article will go into greater detail about Iron itself and why you should give strong consideration to the metal when you design your world.

I apologize ahead of time, given the importance of Iron for human development, this article is quite long.

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#IWSG One Step at a Time

IWSG badgeIt’s the first Wednesday, and that means I am posting for IWSG.

Couple of things going on…

First I want to report that I received my first payment from my release of Daygar Legacy. It was $10. Doesn’t sound like a lot, but to me, it is a fantastic amount.

From 2012, when I first starting publishing, to 2014, Amazon sent me $7. In 6 months, I had earned more than I had in my first two years. We all want the big win, but not only is it important to celebrate the small successes, it’s important to celebrate when we improve.

With what is going on in my life, I have taken a break from writing. I am putting a hold on my fiction, my help books, and my literary terms articles. I will still be doing Worldbuilding articles, but I may cut back on those, unfortunately.

My focus right now is teaching Online Courses. I’ve mentioned this before, but I am now starting to design my course. Prior to that, I was taking an Online Course on how to teach an Online Course. Big thanks to Phil Ebiner, who is a fantastic instructor.

I want to write. It was what I was born to do. I will come back to it, hopefully soon. But after releasing Daygar Legacy and having a professional cover design and a professional editor, I do not want to release another book without both.

Which means I need money. I actually need a lot of money. Not just to release books, but to live on, and to be able to treat myself medically. With writing, I’m in it for the long haul. However, I am realistic and I know that I may never make it as a writer. I can be hopeful and put in the time, but I know how fierce the competition can be.

Plus, I like teaching. I have mentored a few writers and I enjoy the experience of helping them take their writing to the next level. Now I’m going to do that, and charge money for it. If I already had the money in place, I’d likely not charge money, but got to make a living.

I’ve begun doing work with Udemy for my first course. Primarily it will be how to use software similiar to Wikipedia to use notes. You can see a test I did with my equipment here.


I am aware of the low audio levels, so I am working to correct that.

Another announcement is that I am getting into the Editing Business. I am opening up shop for Editing for writers. I don’t expect a lot of customers from this, but a few here and there can help me with living expenses.

There is a lot of great editors out there. Many offer Line Editing for a low tier option and things like Content Editing is more expensive. I however, offer Content Editing as my first tier, with Line Editing as a second tier.

I think I was born to do Content Editing in all honesty. With the work I do with Worldbuilding and Literary Terms on my site, I am very good at picking apart a story and find areas of improvement for a writer. You should see me in action when I’m watching a cartoon.

So I will be doing Content Editing, and I will be assisted by dSavannah George, who will be doing the Line Editing. I suck when it comes to grammar, though I’d argue that I’m better than most. She, however, is great at it.

While I am not writing as we speak, I am still focused on my career. I strongly feel this is the right course of action.

Worldbuilding 14.5 – Tin


Today we talk about a giant in the metal world that is often unseen, but you feel its awesome potential anywhere and everywhere you go in this world. We are talking about Tin. It is a powerful element that is responsible for the Bronze Age and help in applications you wouldn’t think possible.

In this article, as we do another Metal of Antiquity, we’ll discuss all of that and more, looking at its importance in our world, its history, and why you need to consider it when making your world, whether a fantasy setting or a futuristic science fiction tale.

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Co-Hosting IWSG

IWSG badgeIt’s that time again for doing IWSG and as a special treat, I am co-hosting for the month of April.

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Worldbuilding 14.4 – Lead


Welcome to another edition of the Madness Worldbuilding series. Starting with 2016, we are finishing up the Metals of Antiquity, the first set of metals known to the world since Ancient times and remained the only known metals until the 1700’s. Today we look at a really important metal: Lead.

Unlike all the metals we’ve reviewed so far, this one has had continuous use since it was founded. Even today, we use or touch something that has Lead in it. This is an important metal for you to consider for your book, even though it is a common metal, it has many uses worth noting.

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Worldbuilding 14.3 – Mercury


Welcome to first Worldbuilding article of 2016, where we start things off with Mercury. Mercury has a rather… interesting, and partially horrific, history that remains relatively unknown today due to discontinued use of the element. This is largely due to the negative effects it has on our bodies, but this was only known in the last few hundred years, yet its history dates back to the ancient world.

The first part of 2016 will be covering the Metals of Antiquity. I have already covered Copper and Silver, with Mercury being one of 7 known metals known of until the 1700’s. All Metals of Antiquity is important for you to know when it comes to Worldbuilding, especially fantasy writers, thought it might be possible that without it, the world might not have been all that different.


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